
Dedicated Server Template
Awaken as a vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing open world full of mystery. Gain allies online and conquer the land of the living.
Deploy and manage your own V Rising dedicated server with GameCP's free game server control panel. This template provides a production-ready server configuration with one-click installation, automatic updates via SteamCMD, and full environment variable management. Whether you're hosting for a small group of friends or running a large community server, GameCP makes V Rising server administration simple and reliable.
+64 MiB per player
Small private server, 1-10 players, vanilla PvE
Community server, 10-40 players
Large public PvP server, 40-70 players
Standard V Rising dedicated server startup via Wine with xvfb virtual display
Server Name
Server name displayed in the server browser
(empty)Max Players
Maximum number of concurrent players
(empty)Server Description
Short server description shown in the details panel and printed in chat when connecting.
Welcome to the server!Max Admin Slots
Maximum number of admins that can connect even when the server is full.
4VAC Protection
Enable VAC anti-cheat protection. VAC banned clients will not be able to connect.
trueList on Server Browser
Register the server on the Steam/EOS server browser list.
trueEnable RCON
Enable RCON for remote server management.
falseSave Name
Name of the save file / directory. Changing this creates a new world.
world1Game Settings Preset
Game settings preset. Leave empty for custom ServerGameSettings.json. Some settings only apply when creating a new world.
StandardPvPServer Password
Password required for players to join the server. Leave empty for a public server.
(empty)RCON Password
Password for RCON access. Required if RCON is enabled.
(empty)Auto Update
Automatically check for and apply server updates on startup.
1Wine Debug
Wine debug output level. Set to -all to suppress Wine debug messages.
-allServer FPS
Target framerate for the server simulation. Default: 30
30Auto Save Count
Number of auto-save files to retain. Default: 50
50Auto Save Interval (seconds)
Time between auto-saves in seconds. Default: 600
600Admin Only Debug Events
Only admins can trigger debug events.
trueDisable Debug Events
Completely disable debug events on the server.
falseWine Architecture
Wine architecture. V Rising requires 64-bit Wine.
win64Wine Path
Wine application path.
/home/containerXVFB
Enable xvfb virtual framebuffer for Wine (required for headless server).
1Winetricks Run
Winetricks packages to install on first run.
monoPost-install setup: verifies server binary, creates save-data Settings directory, generates default ServerHostSettings.json, and sets up Steam SDK libraries.
Server description, performance, and auto-save settings. Only updates the settings shown here.
save-data/Settings/ServerHostSettings.jsonfileghcr.io/ptero-eggs/yolks:wine_latest
v-rising
GameCP Team
February 25, 2026
Information about the origin and version of this game configuration.
GameCP Team
1
gamecp
red_thirten@yahoo.com