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V Rising
V Rising
GameCP OfficialSurvival
Verified

V Rising

Dedicated Server Template

Awaken as a vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing open world full of mystery. Gain allies online and conquer the land of the living.

v17
2/25/2026

V Rising Game Server Hosting

Deploy and manage your own V Rising dedicated server with GameCP's free game server control panel. This template provides a production-ready server configuration with one-click installation, automatic updates via SteamCMD, and full environment variable management. Whether you're hosting for a small group of friends or running a large community server, GameCP makes V Rising server administration simple and reliable.

Free Control PanelOne-Click DeployAuto UpdatesDocker Containerized
Full Hosting Guide

Ready to host V Rising?

Read our complete step-by-step guide covering installation, configuration, performance tuning, and getting your server online in minutes.

Resource Requirements

CPU Cores
4
Memory
6.0 GB(max 12 GB)
Storage
10 GBSSD

+64 MiB per player

Recommended Players

40
Recommended
Min: 1Max: 70

Performance Tiers

Economy

Small private server, 1-10 players, vanilla PvE

RAM4 GB
CPU Shares512
Recommended

Standard

Community server, 10-40 players

RAM6 GB
CPU Shares1024

Pro

Large public PvP server, 40-70 players

RAM10 GB
CPU Shares2048

Startup Command

#!/bin/bashBash shell with full features

Default

Standard V Rising dedicated server startup via Wine with xvfb virtual display

Default

Environment Variables

SERVER_NAME

Required

Server Name

Server name displayed in the server browser

Default
(empty)

MAX_PLAYERS

RequiredRead Only

Max Players

Maximum number of concurrent players

Default
(empty)

SERVER_DESCRIPTION

Server Description

Short server description shown in the details panel and printed in chat when connecting.

Default
Welcome to the server!

MAX_ADMINS

Max Admin Slots

Maximum number of admins that can connect even when the server is full.

Default
4

VAC_SECURE

VAC Protection

Enable VAC anti-cheat protection. VAC banned clients will not be able to connect.

Default
true

PUBLIC_SERVER

List on Server Browser

Register the server on the Steam/EOS server browser list.

Default
true

RCON_ENABLED

Enable RCON

Enable RCON for remote server management.

Default
false

SAVE_NAME

Required

Save Name

Name of the save file / directory. Changing this creates a new world.

Default
world1

GAME_PRESET

Game Settings Preset

Game settings preset. Leave empty for custom ServerGameSettings.json. Some settings only apply when creating a new world.

Default
StandardPvP

SERVER_PASSWORD

Server Password

Password required for players to join the server. Leave empty for a public server.

Default
(empty)

RCON_PASSWORD

RCON Password

Password for RCON access. Required if RCON is enabled.

Default
(empty)

AUTO_UPDATE

Auto Update

Automatically check for and apply server updates on startup.

Default
1

WINEDEBUG

RequiredRead Only

Wine Debug

Wine debug output level. Set to -all to suppress Wine debug messages.

Default
-all

TARGET_FPS

Server FPS

Target framerate for the server simulation. Default: 30

Default
30

AUTOSAVE_COUNT

Auto Save Count

Number of auto-save files to retain. Default: 50

Default
50

AUTOSAVE_INTERVAL

Auto Save Interval (seconds)

Time between auto-saves in seconds. Default: 600

Default
600

ADMIN_ONLY_DEBUG

Admin Only Debug Events

Only admins can trigger debug events.

Default
true

DISABLE_DEBUG

Disable Debug Events

Completely disable debug events on the server.

Default
false

WINEARCH

RequiredRead Only

Wine Architecture

Wine architecture. V Rising requires 64-bit Wine.

Default
win64

WINEPATH

RequiredRead Only

Wine Path

Wine application path.

Default
/home/container

XVFB

RequiredRead Only

XVFB

Enable xvfb virtual framebuffer for Wine (required for headless server).

Default
1

WINETRICKS_RUN

RequiredRead Only

Winetricks Run

Winetricks packages to install on first run.

Default
mono

Lifecycle Scripts

Installation Script

Post-install setup: verifies server binary, creates save-data Settings directory, generates default ServerHostSettings.json, and sets up Steam SDK libraries.

after installghcr.io/ptero-eggs/installers:debian

Configuration Files

Server Host Settings

Server description, performance, and auto-save settings. Only updates the settings shown here.

save-data/Settings/ServerHostSettings.jsonfile
0 fields

Container Configuration

Docker Image

ghcr.io/ptero-eggs/yolks:wine_latest

Technical Profile

Template ID

v-rising

Author

GameCP Team

Last Updated

February 25, 2026

Status

Active

Configuration Metadata

Information about the origin and version of this game configuration.

Author

GameCP Team

Version

1

Source

gamecp

originalAuthor

red_thirten@yahoo.com