Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..
Default startup command from Pterodactyl egg
Server Name
The internal server name used for save/config files
${SERVER_NAME}Config File Name
The internal config file name PZ uses (e.g. servertest). Determines which .ini and _SandboxVars.lua files are loaded. Not the public display name.
servertestMax Players
Maximum number of concurrent players
${MAX_PLAYERS}Admin Username
Username for the admin account
adminAdmin Password
Password for the admin account
(empty)Steam Port
UDP port for Steam communication
16262Beta Branch
Beta branch to install, such as b41multiplayer. Leave blank for stable.
(empty)Auto Update
Automatically update the server on startup.
falseSteam Username
Steam username for authentication (required for Steam games)
${STEAM_USER}Steam Password
Steam password for authentication (required for Steam games)
${STEAM_PASS}Steam Auth Code
Steam Guard authentication code (optional)
(empty)Extra SteamCMD Flags
Additional SteamCMD flags
(empty)Creates servertest.ini and servertest_SandboxVars.lua with sensible defaults if they don't already exist. These files are required before the server can boot.
Server identity, passwords, networking, and quality-of-life settings. Uses Rules Mode to preserve Workshop mods and custom settings you add manually.
Zomboid/Server/servertest.iniiniGameplay difficulty settings: zombie behavior, loot rates, day length, and world rules. Uses Rules Mode to preserve any custom sandbox tweaks.
Zomboid/Server/servertest_SandboxVars.luafileghcr.io/ptero-eggs/steamcmd:debian
project-zomboid
GameCP Team
February 9, 2026
Information about the origin and version of this game configuration.