Back to Templates
HumanitZ
HumanitZ
GameCP OfficialSurvival
Verified

HumanitZ

Dedicated Server Template

HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as "humanly" possible. The past can't be changed, but you can make a difference today for the future of humanity.

v23
2/26/2026

HumanitZ Game Server Hosting

Deploy and manage your own HumanitZ dedicated server with GameCP's free game server control panel. This template provides a production-ready server configuration with one-click installation, automatic updates via SteamCMD, and full environment variable management. Whether you're hosting for a small group of friends or running a large community server, GameCP makes HumanitZ server administration simple and reliable.

Free Control PanelOne-Click DeployAuto UpdatesDocker Containerized
Full Hosting Guide

Ready to host HumanitZ?

Read our complete step-by-step guide covering installation, configuration, performance tuning, and getting your server online in minutes.

Resource Requirements

CPU Cores
6
Memory
8.0 GB(max 16 GB)
Storage
15 GBSSD

+192 MiB per player

Recommended Players

8
Recommended
Min: 1Max: 16

Performance Tiers

Economy

Small private server, 1-4 players

RAM4 GB
CPU Shares1024
Recommended

Standard

Co-op server, 4-8 players

RAM8 GB
CPU Shares2048

Pro

Large public server, 8-16 players

RAM12 GB
CPU Shares4096

Startup Command

#!/bin/bashBash shell with full features

Default

Standard HumanitZ dedicated server startup

Default

Environment Variables

SERVER_NAME

Required

Server Name

Server name displayed in the server browser

Default
(empty)

MAX_PLAYERS

RequiredRead Only

Max Players

Maximum number of concurrent players

Default
16

SAVE_NAME

Required

Save Name

Name of the save file for the server

Default
DedicatedSaveMP

ONLY_ALLOWED_PLAYERS

Required

Whitelist Only

Restrict server to whitelisted players only

Default
0

SAVE_INTERVAL_SEC

Required

Auto-Save Interval (seconds)

How often the world is saved automatically (in seconds). Default is 300 (5 minutes).

Default
300

PVP

Required

PvP

Enable or disable Player vs Player combat

Default
1

PERMA_DEATH

Required

Permanent Death

Permanent death mode. Characters are permanently deleted on death.

Default
0

ON_DEATH

Required

On Death Drop

What items are dropped when a player dies

Default
2

CLEAR_INFECTION

Required

Clear Infection on Respawn

Clear infection on respawn. If disabled, infection persists through death.

Default
1

VITAL_DRAIN

Required

Vital Drain Speed

How fast player vitals (hunger, thirst, stamina) drain. Slow is recommended - Normal is considered too aggressive by many players.

Default
0

WEAPON_BREAK

Required

Weapon Durability

If enabled, all weapons break at 0% durability (except crowbar). If disabled, only improvised weapons break.

Default
1

EAGLE_EYE

Required

Eagle Eye Skill

Allow players to purchase the Eagle Eye skill

Default
1

MULTIPLAYER_SLEEP

Required

Multiplayer Sleep

If enabled, time passes when all connected players perform the sleep emote simultaneously. Essential for co-op servers so players aren't stuck waiting through long nights.

Default
1

NO_DEATH_FEEDBACK

Required

Hide Death Notifications

If enabled, player death notifications are hidden from chat

Default
0

MAX_OWNED_CARS

Max Owned Cars

Maximum number of cars each player can own. Set to 0 to disable vehicle ownership.

Default
3

FOOD_DECAY

Food Decay

Rate at which food and drinks decay over time

Default
1

LOOT_RARITY

Required

Loot Rarity

Overall item spawn rarity level

Default
2

LOOT_RESPAWN

Required

Loot Respawn

Allow ground loot to respawn after being collected

Default
1

LOOT_RESPAWN_TIMER

Required

Loot Respawn Timer (minutes)

Time in minutes for ground loot to respawn (if loot respawn is enabled)

Default
60

PICKUP_RESPAWN_TIMER

Required

Pickup Respawn Timer (minutes)

Time in minutes for pickup items to respawn. Set to 0 to disable.

Default
90

AIR_DROP

Required

Air Drops

Enable or disable air drop events

Default
1

AIR_DROP_INTERVAL

Required

Air Drop Interval (days)

Number of in-game days between air drop events

Default
1

ZOMBIE_DIFF_HEALTH

Required

Zombie Health

Zombie health difficulty level

Default
1

ZOMBIE_DIFF_SPEED

Required

Zombie Speed

Zombie movement speed difficulty level

Default
2

ZOMBIE_DIFF_DAMAGE

Required

Zombie Damage

Zombie damage difficulty level

Default
3

ZOMBIE_AMOUNT_MULTI

Required

Zombie Spawn Multiplier

Zombie spawn count multiplier. Higher values mean more zombies but significantly increase CPU usage. Keep at 1.0 unless your server has high-clock hardware.

Default
1

ZOMBIE_DOG_MULTI

Required

Zombie Dog Multiplier

Zombie dog spawn count multiplier

Default
1

HUMAN_DIFFICULTY

Required

Human NPC Difficulty

Hostile human NPC difficulty (affects damage and amount)

Default
3

HUMAN_AMOUNT_MULTI

Required

Human NPC Multiplier

Hostile human NPC spawn count multiplier

Default
1

ZOMBIE_RESPAWN_TIMER

Required

Zombie Respawn Timer (minutes)

Time in minutes for zombies to respawn after being killed

Default
90

HUMAN_RESPAWN_TIMER

Required

Human Respawn Timer (minutes)

Time in minutes for hostile humans to respawn after being killed

Default
90

ANIMAL_RESPAWN_TIMER

Required

Animal Respawn Timer (minutes)

Time in minutes for animals to respawn

Default
90

STARTING_SEASON

Required

Starting Season

The season the server starts in

Default
1

DAYS_PER_SEASON

Required

Days Per Season

Number of in-game days each season lasts

Default
5

DAY_DUR

Required

Day Duration (minutes)

Day duration in real-time minutes

Default
40

NIGHT_DUR

Required

Night Duration (minutes)

Night duration in real-time minutes

Default
20

BUILDING_HEALTH

Required

Building Health Multiplier

Health multiplier for player-placed buildings. Higher values make buildings harder to destroy.

Default
1

ALLOW_DISMANTLE

Required

Allow Dismantle

Allow players to dismantle their own player-built structures

Default
1

ALLOW_HOUSE_DISMANTLE

Required

Allow House Dismantle

Allow players to dismantle house props and furniture

Default
1

TERRITORY

Required

Territory Protection

Enable territory control. In PvE, prevents building near another player's spawn point.

Default
1

DECAY

Required

Spawn Point Decay (seconds)

Spawn point durability decay interval in seconds. Players must repair their spawn point to maintain territory.

Default
3600

PICKUP_CLEANUP

Required

Item Cleanup Timer (minutes)

Time in minutes before dropped player items are cleaned up. Set to 0 to disable.

Default
3000

FAKE_BUILDING_CLEANUP

Required

Blueprint Cleanup Timer (minutes)

Time in minutes before unfinished blueprint buildings are cleaned up. Set to 0 to disable.

Default
3000

GEN_FUEL

Generator Fuel Drain Rate

Generator fuel consumption rate. Higher values drain fuel faster.

Default
1

DOG_ENABLED

Required

Dog Companions

Enable companion dogs spawning in the world

Default
1

DOG_NUM

Required

Dog Spawn Count

Number of companion dogs that can spawn in the world

Default
8

RECRUIT_DOG

Required

Allow Dog Recruiting

Allow players to recruit and own companion dogs

Default
1

COMPANION_HEALTH

Required

Companion Health

Health level for dog companions

Default
1

COMPANION_DMG

Required

Companion Damage

Damage level for dog companions

Default
1

PASSWORD

Server Password

Password required to join the server. Leave empty for no password.

Default
(empty)

ADMIN_PASS

Admin Password

Password for admin access. Players use /AdminAccess [password] in-game to gain admin privileges.

Default
(empty)

RCON_ENABLED

Enable RCON

Enable RCON for remote server management. When enabled, server ping will also appear in the Steam server browser.

Default
true

RCON_PASS

RCON Password

Password for RCON remote access. Required when RCON is enabled.

Default
(empty)

AUTO_UPDATE

Auto Update

Automatically update the server via SteamCMD on startup

Default
1

SRCDS_APPID

RequiredRead Only

Steam App ID

Steam App ID for the HumanitZ dedicated server

Default
2728330

SRCDS_BETAID

RequiredRead Only

Steam Beta Branch

Steam beta branch required for Linux server binaries

Default
linuxbranch

STEAM_USER

Read Only

Steam Username

Steam username for authentication. Leave empty for anonymous login.

Default
(empty)

STEAM_PASS

Read Only

Steam Password

Steam password for authentication. Leave empty for anonymous login.

Default
(empty)

STEAM_AUTH

Read Only

Steam Auth Code

Steam Guard authentication code (if required)

Default
(empty)

EXTRA_FLAGS

Read Only

Extra SteamCMD Flags

Additional SteamCMD flags

Default
(empty)

Lifecycle Scripts

Installation Script

Post-install script for Steam SDK libraries and binary permissions

before installghcr.io/ptero-eggs/installers:debian

Configuration Files

Server Settings

Main configuration file for HumanitZ

HumanitZServer/GameServerSettings.iniini
0 fields

Container Configuration

Docker Image

ghcr.io/ptero-eggs/steamcmd:debian

Technical Profile

Template ID

humanitz

Author

GameCP Team

Last Updated

February 26, 2026

Status

Active

Configuration Metadata

Information about the origin and version of this game configuration.

Author

GameCP Team

Version

1

Source

gamecp

originalAuthor

engels74@marx.ps

originalSource

pterodactyl