
Dedicated Server Template
HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as "humanly" possible. The past can't be changed, but you can make a difference today for the future of humanity.
Deploy and manage your own HumanitZ dedicated server with GameCP's free game server control panel. This template provides a production-ready server configuration with one-click installation, automatic updates via SteamCMD, and full environment variable management. Whether you're hosting for a small group of friends or running a large community server, GameCP makes HumanitZ server administration simple and reliable.
+192 MiB per player
Small private server, 1-4 players
Co-op server, 4-8 players
Large public server, 8-16 players
Standard HumanitZ dedicated server startup
Server Name
Server name displayed in the server browser
(empty)Max Players
Maximum number of concurrent players
16Save Name
Name of the save file for the server
DedicatedSaveMPWhitelist Only
Restrict server to whitelisted players only
0Auto-Save Interval (seconds)
How often the world is saved automatically (in seconds). Default is 300 (5 minutes).
300PvP
Enable or disable Player vs Player combat
1Permanent Death
Permanent death mode. Characters are permanently deleted on death.
0On Death Drop
What items are dropped when a player dies
2Clear Infection on Respawn
Clear infection on respawn. If disabled, infection persists through death.
1Vital Drain Speed
How fast player vitals (hunger, thirst, stamina) drain. Slow is recommended - Normal is considered too aggressive by many players.
0Weapon Durability
If enabled, all weapons break at 0% durability (except crowbar). If disabled, only improvised weapons break.
1Eagle Eye Skill
Allow players to purchase the Eagle Eye skill
1Multiplayer Sleep
If enabled, time passes when all connected players perform the sleep emote simultaneously. Essential for co-op servers so players aren't stuck waiting through long nights.
1Hide Death Notifications
If enabled, player death notifications are hidden from chat
0Max Owned Cars
Maximum number of cars each player can own. Set to 0 to disable vehicle ownership.
3Food Decay
Rate at which food and drinks decay over time
1Loot Rarity
Overall item spawn rarity level
2Loot Respawn
Allow ground loot to respawn after being collected
1Loot Respawn Timer (minutes)
Time in minutes for ground loot to respawn (if loot respawn is enabled)
60Pickup Respawn Timer (minutes)
Time in minutes for pickup items to respawn. Set to 0 to disable.
90Air Drops
Enable or disable air drop events
1Air Drop Interval (days)
Number of in-game days between air drop events
1Zombie Health
Zombie health difficulty level
1Zombie Speed
Zombie movement speed difficulty level
2Zombie Damage
Zombie damage difficulty level
3Zombie Spawn Multiplier
Zombie spawn count multiplier. Higher values mean more zombies but significantly increase CPU usage. Keep at 1.0 unless your server has high-clock hardware.
1Zombie Dog Multiplier
Zombie dog spawn count multiplier
1Human NPC Difficulty
Hostile human NPC difficulty (affects damage and amount)
3Human NPC Multiplier
Hostile human NPC spawn count multiplier
1Zombie Respawn Timer (minutes)
Time in minutes for zombies to respawn after being killed
90Human Respawn Timer (minutes)
Time in minutes for hostile humans to respawn after being killed
90Animal Respawn Timer (minutes)
Time in minutes for animals to respawn
90Starting Season
The season the server starts in
1Days Per Season
Number of in-game days each season lasts
5Day Duration (minutes)
Day duration in real-time minutes
40Night Duration (minutes)
Night duration in real-time minutes
20Building Health Multiplier
Health multiplier for player-placed buildings. Higher values make buildings harder to destroy.
1Allow Dismantle
Allow players to dismantle their own player-built structures
1Allow House Dismantle
Allow players to dismantle house props and furniture
1Territory Protection
Enable territory control. In PvE, prevents building near another player's spawn point.
1Spawn Point Decay (seconds)
Spawn point durability decay interval in seconds. Players must repair their spawn point to maintain territory.
3600Item Cleanup Timer (minutes)
Time in minutes before dropped player items are cleaned up. Set to 0 to disable.
3000Blueprint Cleanup Timer (minutes)
Time in minutes before unfinished blueprint buildings are cleaned up. Set to 0 to disable.
3000Generator Fuel Drain Rate
Generator fuel consumption rate. Higher values drain fuel faster.
1Dog Companions
Enable companion dogs spawning in the world
1Dog Spawn Count
Number of companion dogs that can spawn in the world
8Allow Dog Recruiting
Allow players to recruit and own companion dogs
1Companion Health
Health level for dog companions
1Companion Damage
Damage level for dog companions
1Server Password
Password required to join the server. Leave empty for no password.
(empty)Admin Password
Password for admin access. Players use /AdminAccess [password] in-game to gain admin privileges.
(empty)Enable RCON
Enable RCON for remote server management. When enabled, server ping will also appear in the Steam server browser.
trueRCON Password
Password for RCON remote access. Required when RCON is enabled.
(empty)Auto Update
Automatically update the server via SteamCMD on startup
1Steam App ID
Steam App ID for the HumanitZ dedicated server
2728330Steam Beta Branch
Steam beta branch required for Linux server binaries
linuxbranchSteam Username
Steam username for authentication. Leave empty for anonymous login.
(empty)Steam Password
Steam password for authentication. Leave empty for anonymous login.
(empty)Steam Auth Code
Steam Guard authentication code (if required)
(empty)Extra SteamCMD Flags
Additional SteamCMD flags
(empty)Post-install script for Steam SDK libraries and binary permissions
Main configuration file for HumanitZ
HumanitZServer/GameServerSettings.iniinighcr.io/ptero-eggs/steamcmd:debian
humanitz
GameCP Team
February 26, 2026
Information about the origin and version of this game configuration.
GameCP Team
1
gamecp
engels74@marx.ps
pterodactyl